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  • Corner of The Park - Prologue | 10'16" | 4-channel 3D render moving image installation | 2018 | Image source,OCAT Shenzhen exhibition Fiction Art


    In the process of reading through his childhood diaries, a long-forgotten image reemerges in the author s mind. This project is about returning to the scene of memory in search of evidence of an individual s existence. It forms a fragmented mosaic through 81 interrelated threads. This is a visual novel that continuously unfolds within the space of the museum.This prologue to Corner of the Park being exhibited here is based on the painting Hunters in the Snow by Pieter Bruegel the Elder. This is a five channel computer-generated video in which five corners of the world sometimes align as a unified whole, and sometimes divide into separate comers, but all of this is merely a portion of the world. The five channel installation is generated by a computer. The continuous camera shot appears to wander through the ruins of memory in a dream realm, with dreams and memories weaving together in fabrication. As the channels converge and diverge, objects serve as backdrops for each other. Concealed behind the curtains of memory are the “actors” out of their makeup, and scenes repressed by the subconscious.

    公园一角 - 序》| 10'16" | 4通道3D渲染动画装置 | 2018 | 图片来源,OCAT深圳馆展览《小说艺术》



    2018,“Cross Domain”Sino-Japanese Youth Art Exhibition,Jin Ji Lake Art Museum,Suzhou,China
    2018,Fiction Art,OCT Contemporary Art Terminal,Shenzhen,China)